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Medieval Age

The Medieval Map July 3, 2008-Present
Released:

The CrossroadsEdit

The VFK Crossroads to other places

The Crossroads May 23, 2008-Present

Released:


Exits:


Top: Gate House (Medieval Age)

Bottom: The Garden (Colonial Age)

Left: U.S. Marshalls(Western Age)

Right: Main Street (Victorian Age)



Gate HouseEdit

AlphaTest22

Gate House May 14, 2008-Present

Released:


Exits:


Top Right: The Crossroads

Bottom Left: Central Square


Central SquareEdit

AlphaTest23

Central Square May 14, 2008-Present

Released:


Exits:


Top Left: Castle Gate

Bottom Right: Gate House

Right: Medieval Blacksmith

Bottom Left: Merlin's Magic Shop

NOTES: The sign Merlin's in this room is in motion

MerlinSign1

Medieval Blacksmith Edit

AlphaTest27

Medieval Blacksmith May 14, 2008-Present

Released:


Exits:


Left: Central Square



Castle Gate Edit

AlphaTest24

Castle Gate May 14, 2008-Present

Released:


Exits:


Top Right: Castle Entrance

Bottom Right: Central Square

Left: Stonehenge


Stonehenge Edit

StonhendgeHUGELOLAlpha

Stonehenge May 15, 2008-Present

Released:


Exits:


Bottom Left: Castle Gate


Castle Entrance Edit

AlphaTest25

Castle Entrance May 14, 2008-Present

Released:


Exits:


Top: Arthur's Round Table

Bottom Left: Castle Gate


Arthur's Round Table Edit

AlphaTest26

Arthur's Round Table May 14, 2008-Present

Released:


Exits:

Bottom Left: Castle Entrance




Merlin's Magic Shop Edit

OutsideMerlins

Merlin's Magic Shop June 28, 2008-Present

Released:


Exits:

Top Right: Central Square

Left (Through Merlin's Door): Merlin's Shop


NOTES : If you click the windows in the top right corner of the screen, then you will walk throught the door (Partially out of sight) and take about 15 seconds to reach the balcony.

The electricity above the closed door is is animation. In this new room, the electricity over the door changes over alot quicker than before.

MerlinsDoor


Merlin's Shop Edit

MerlinsShop

Merlin's Shop June 28, 2008-Present

Released:


Exits:

Bottom Right: Merlin's Magic Shop


NOTES: There are three animations in the room. Which are, the magma ball in the middle spins and stops periodically, The electricy sends a vibe up the metal rods/electrodes and the molecular-ish orbs revolve around the black nucleus.

LavaBall


ElectricityPoles


SpinningBalls

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